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Questing Phelddagrif
 

 
 
Card type: Creature
Creature type: Phelddagrif
Power/Toughness:4/4
Casting cost: 1
Card text: G: Questing Phelddagrif gets +1/+1 until end of turn.
Target opponent puts a 1/1 green Hippo creature token into play.
W: Questing Phelddagrif gains protection from black and from red until end of turn.
Target opponent gains 2 life.
U: Questing Phelddagrif gains flying until end of turn.
Target opponent may draw a card.
Oracle text: G: Questing Phelddagrif gets +1/+1 until end of turn. Target opponent puts a 1/1 green Hippo creature token into play.
W: Questing Phelddagrif gains protection from black and from red until end of turn. Target opponent gains 2 life.
U: Questing Phelddagrif gains flying until end of turn. Target opponent may draw a card.
Artist: Matt Cavotta
Rarity: Rare 

What sort of quest does a Phelddagrif go on? A quest for the most holy of holy grails perhaps? We have no idea. We don’t even really know what a Phelddagrif is. But we do know that this card is just plain terrible. Normally a 4/4 for 4 mana isn’t all that bad, but the Questing Phelddagrif also costs THREE different colours! Right off the bat this creature should have some outstanding abilities right? Wrong. Sure, you can pump it up, give it protection from black and red or give it flying, but each ability, in addition to costing more mana, also has a big drawback. It either gives your opponent a new creature, gain 2 life or allows them to draw a card. These are pretty good bonuses for your opponent. This card is the dumbest idea we’ve seen since Zeromage decided to try to get through his last year of college without using any e’s in any of his papers.
 
Our Rating: